Videohive Urban Vision 16499263

Videohive Urban Vision 16499263

After Effects Version CS5.5 or Higher | Length 0:46 | Resolution 1920x1080 | File Size 193.3mb
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Evermotion Archmodels Vol. 198

Evermotion Archmodels Vol. 198
Evermotion Archmodels Vol. 198 | 11.5 GB

Archmodels vol. 198 includes 36 professional, highly detailed model sets for architectural visualizations. This collection comes with high quality shop exposition 3d models with all the textures and materials. All objects are ready to use in your visualizations.
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DigitalXModels - 3D Model Collection - Volume 25: ARCADE GAMES

DigitalXModels - 3D Model Collection - Volume 25: ARCADE GAMES
DigitalXModels - 3D Model Collection - Volume 25: ARCADE GAMES | 402 MB

Sadly, there was a major oversight when we produced this 3D model collection.
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CGAxis Wild Plants 3D Models Collection Volume 91

CGAxis Wild Plants 3D Models Collection Volume 91
CGAxis Wild Plants 3D Models Collection Volume 91 | 2.1 GB

DESCRIPTION
Wild Plants 3D Models Collection Volume 91 by CGAxis contains 51 highly detailed 3D models of various grasses and wild plants.
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DigitalXModels - 3D Model Collection - Volume 24: KITCHEN AND APPLIANCES

DigitalXModels - 3D Model Collection - Volume 24: KITCHEN AND APPLIANCES
DigitalXModels - 3D Model Collection - Volume 24: KITCHEN AND APPLIANCES | 123 MB

Stoves, ovens, microwaves, dishwashers, sinks, and cabinets. 3D model collection. I don't even need to try on this one! Who knew kitchens were so funny all on their own? That's it folks! Thank you very much! I'm here all week!
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Glamour Luxury Serif Font Family 2842122


Glamour Luxury Serif Font Family 2842122

Glamour Luxury Serif Font Family 2842122
OTF | TTF | Webfont | 1.2 MB

DEMO

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Marcos Mateu-Mestre - Framed Perspective Vol 1 Technical Perspective and Visual Storytelling

Marcos Mateu-Mestre - Framed Perspective Vol 1 Technical Perspective and Visual Storytelling

Marcos Mateu-Mestre - Framed Perspective Vol 1: Technical Perspective and Visual Storytelling
English | Size: 352.87 MB
Category: Tutorial

Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. Framed Perspective 1 equips artists with the technical knowledge needed to produce successful visual storytelling-related drawings: from understanding the basics of the space around us and how we perceive it, all the way to more sophisticated endeavors, like creating entire locations that will become the believable set ups our characters and stories will happen within. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes. The book includes extensive step-by-step practical explanations of how to build objects and environments of all sorts, taking that first sketch to a fully rendered artwork with many of his finished illustrations as examples. Sure to be the most popular book in your art library, it will train you to see the world in a way that allows you to enjoy every curve and slope you see in it and, more importantly, translate that vision into art with accuracy and a great sense and understanding of depth and proportion. Your perspective will never be the same!
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Marcos Mateu-Mestre - Framed Perspective Vol 2 Technical Drawing for Shadows, Volume, and Characters [2016]

Marcos Mateu-Mestre - Framed Perspective Vol 2 Technical Drawing for Shadows, Volume, and Characters [2016]

Marcos Mateu-Mestre - Framed Perspective Vol 2: Technical Drawing for Shadows, Volume, and Characters [2016]
English | Size: 179.58 MB
Category: e-Books

Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an environment. He also shares how to effectively observe a model or object to extract the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.
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Learn Color Grading BUNDLE 15

Learn Color Grading BUNDLE 15

Learn Color Grading BUNDLE 15
English | Size: 13.1GB
Category: Tutorial

Color Grading in Davinci Resolve 15 Simplified
Fairlight 15 Simplified
Fusion 15 Simplified
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Solid Sport Trophy Intro (Opener) - Project for After Effects (Videohive)

Solid Sport Trophy Intro (Opener) - Project for After Effects (Videohive)
Solid Sport Trophy Intro (Opener) - Project for After Effects (Videohive)
CS6 & above | 1920x1080 | AEP | PDF Tutorial | 2,93 GB
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